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Showing posts from March, 2024

Progress with interactables and lighting

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We've added assets for intractable lighting items that the player can carry with them to see in the dark spaces

Laying out the tutorial

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 Our basic layout for what we want the introduction to look like.

Further Conceptualized

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This basic concept is a little more fleshed out and a better concept to move forward with as we create the true design of the first level. 

Setting up the VR

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 We've done work pertaining to setting up the use of the VR headset in unity. This includes a process of enabling dev tools for use and connecting it to unity.